Some things to remember from the first 2 classes:
- evolution of how we think about design: from human factors approaches to improving interfaces to user-centered system design and further on to reflecting on the impact of our design on people and society as well as stimulating reflection on their part: “…as technology designers it can be both exhilarating and unnerving to see how the design decisions we make, consciously or unconsciously, shape the micro-texture of people’s everyday experiences.” (from Reflective Design). Remember the 3 “camps” we talked about: UCD-ACD-GDD-UX vs. critical/reflective vs. human factors and their distinguishing features.
- the concept of affordance
- in UCSD, user error = poor design (Norman doors)
- I also showed you some fun infographics about the various skills and disciplines involved in UX work. Here is my collection on Pinterest. Look at them a bit closer, and think about where you are and where you would want to be.
- I invite you to think about which of the values and design philosophies we discussed appeals to you and aligns with your personal values and ethics.
- some important names/authors: Don Norman (UCSD, ACD), Alan Cooper (GDD), Karen Holtzblatt (contextual design)
What are the most important 1-3 ideas you took away from class?