Reading guidance for Oct. 17, 2012

While you are working on the Persona report, we are reading about the next step: Conceptual design.

As you do the readings, try to understand:

  1. What are the products of conceptual design? When we are done with conceptual design, what tangibles do we have?
  2. Some of the tools that help us come up and communicate the conceptual design are sketches, wireframes, and prototypes.  They have various levels of fidelity: low (sketches); medium (wireframes); or high (prototypes). Although we read about prototypes next week, try to figure out: Why do we use redundant tools at different levels of fidelity? And what does it mean for something to have less or more fidelity?
  3. What are other useful tools and techniques for creating conceptual design?
  4. What are some major do’s and don’ts of conceptual design?
  5. What role do users, user research, and user feedback play in conceptual design?
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